/*************************************************************************** Microsoft Mouse Driver v1.0 for BGI graphics modes By Erik Kangas July 1992 v1.5 **************************************************************************/ extern "C" { int _Cdecl MouseInit(); // Must be called first, sets up env. void _Cdecl MouseClose(); // Must be called at end, fixes env. int _Cdecl MHidden(); // Number of layers of hiding int _Cdecl MActive(); // Is mouse driver present? void _Cdecl MLeftPressed(); // gets Mspressed for left button void _Cdecl MRightPressed(); // gets Mspressed for right button void _Cdecl MLeftReleased(); // gets Msreleased for left button void _Cdecl MRightReleased(); // gets Msreleased for right button void _Cdecl MSetXRange(int,int); // set cursor range horiz & vert void _Cdecl MSetYRange(int,int); // does not range check the values! void _Cdecl MSetPos(int,int); // set cursor pixel position void _Cdecl MGetStatus(); // Set button status and cur. position void _Cdecl MHideCursor(); // don't display cursor void _Cdecl MShowCursor(); // display cursor void _Cdecl MSetMode(int); // set mouse display mode void _Cdecl MAssignCursor(void far *);// assign new cursor design }; extern int _Cdecl Mspressed; // #times a button pressed extern int _Cdecl Msreleased; // #times a button released extern int _Cdecl Msbutton; // 1=left button, 2=right button extern int _Cdecl Msx; // horiz. screen position extern int _Cdecl Msy; // vert. screen position extern void _Cdecl *McursorArrow; // default cursor definition block #define LeftMButton 1 #define RightMButton 2 #define MCopy_Put 0 // Mouse cursor display modes #define MXor_Put 1 #define MAnd_Put 2 #define MOr_Put 3 #define MNot_Put 4